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There are many things that can be done on the Sharp X1 Turbo Z, and one of those things is running CP/M and compiling C programs for it. I picked up a legit copy of CP/M designated as being for the X1 Turbo series, and Lifeboat's C programming language for use on CP/M (I believe the C compiler would work on non-Turbo versions of CP/M). Both came in original boxes, and the C compiler came with the manual as well. 続き⇒ |
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Some games that run at 15kHz (Syvalion is the only one that comes to mind right now; most 15kHz games didn’t have this problem) were too wide on my monitor. The edges of the game were not visible. I thought I would just adjust the horizontal size, but of the kajillion buttons under the front panel, not one of them adjusts horizontal size. So I took it apart (something I loathe doing with CRTs because of the risk of death if you’re not careful, and frankly I’m not always careful, although I suspect I’m more careful than usual with an open CRT) and looked for the horizontal size pot on the inside. 続き⇒ |
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I've always had a distant interest in Japanese word processors, but I had pretty much made up my mind not to get one. They're big and bulky and it's taking up a considerable amount of floor space in my room. 続き⇒ |
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When I think about my Japanese vintage computer collection, I tend to think of the FM-77 (which I no longer have) as my first system, and the Sony HB-F1XD as the one I’ve had longest. But neither of those are true. My first computer in this collection is the MAX Machine. It doesn’t come to mind first because I tend to group Commodore separately. And admittedly it doesn’t get used much, because it does nothing that my Commodore 128 can’t do. But it’s still an interesting piece of computing history! 続き⇒ |
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| 八 ビ ッ ト hachibitto |