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There are many things that can be done on the Sharp X1 Turbo Z, and one of those things is running CP/M and compiling C programs for it. I picked up a legit copy of CP/M designated as being for the X1 Turbo series, and Lifeboat's C programming language for use on CP/M (I believe the C compiler would work on non-Turbo versions of CP/M). Both came in original boxes, and the C compiler came with the manual as well. 続き⇒ |
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Dubbed the “Super Computer”, the MZ-2500 commands a fairly high price, so I had to wait for just the right circumstances. I found a junk one at a somewhat reasonable price, and it worked just well enough to give me a flavor of what it has to offer… enough to confirm that I wanted a fully-working one. I grabbed another one that was also junk, and between the two, I was able to get a fully working one, which my friend has since recapped and helped to future-proof. 続き⇒ |
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The Pyuta game adapter brought (well, more likely facilitated bringing) 3D capabilities to the Tomy Pyuta. It plugs in to the expansion slot on the back on the system, and provides a second cartridge slot for the 3D titles to plug into. The 3D cartridges are physically identical to the standard cartridges. 続き⇒ |
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This machine has, for better or for worse, replaced my SG-1000 II with keyboard attachment SK-1100. I reasoned that the integrated keyboard would make it much more convenient to use the programming cartridges, and the composite video output capability of the SC-3000 (compared to RF only output of the SG-1000 II) would make it easier to use, both in terms of connecting and easier on the eyes while in operation. 続き⇒ |
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